Get paid to play

Boost for AFKDOG on your own schedule. You are paid per completed milestone, you choose which orders you claim, and every application is read by an admin before any access is granted.

Weekly payouts · IBAN or cryptoMilestone pay per orderYou pick your orders

Tell us what you play and show us one piece of proof. We read every application and message you on Discord either way.

Which games do you want orders in?

Asking is not the same as being approved. An admin grants each game separately after we have spoken.

This is how we reply. Nothing is posted publicly.

A profile, a tracker page or a clip.

A clip, a stream, or a second account.

A few sentences is enough. This is the part an admin actually reads.

You will read the full booster rules when your account is approved.

Who we hire

We take players who can already do the thing a customer is paying for, and we ask you to prove it rather than describe it. An application needs the account you play on, the games and services you want to take orders in, and a capture that shows your own rank, level or clear history. Screenshots of someone else's account are the most common reason an application is rejected, and they are easy to spot.

You do not need to be available at fixed times and there is no minimum number of orders. What you do need is to finish what you claim. Boosters who miss agreed deadlines lose access to the queue, because a missed deadline is a refund for the customer and a chargeback risk for us.

How the pay works

Pay is per completed milestone rather than per hour or up front. An order is broken into checkpoints, and each one releases its share into your balance when it is verified. Balances are cashed out weekly to a bank account or in crypto, above a minimum payout the admin panel sets.

The full terms, including how a refund or a chargeback affects a balance, are in the booster rules you read when your account is approved.

What the work actually is

Approved boosters see a queue of paid orders for the games they hold permissions in and claim the ones they want. A claim locks the order to you, shows you what the customer bought, and opens a chat with them. You report progress against real in-game values as you go, because that is what the customer watches and what a prorated refund is calculated from.

Where an order is account shared, you are handed encrypted credentials that only you can open, every read is logged against your account, and they are destroyed when the order closes.

After you apply

Every application is opened and read by an admin, who will message you to talk about which games you play and when you are available. We do not publish a turnaround, because we have not run enough of them to quote one honestly and a made-up number would be the first thing we got wrong with you.

If you are approved you get panel access and permissions for the specific games we agree on, plus two-factor enrolment, which is mandatory before you can claim anything. If you are rejected you are told why, and you can apply again later.