Raids, dungeons, Trials and power levels

Destiny 2 boosting

based on 3,886 reviews
6LIVE SERVICES$0.25PRICES FROM100%HAND PLAYED

Destiny 2 services

RaidsEvery raid in the game, cleared with you in the fireteam or without.From $2.75DungeonsAll ten dungeons, including the two nobody runs any more.From $2.75Trials and PvPTrials cards including a flawless seven, Iron Banner and Gambit.From $2.76 per cardPower LevelPower levels up to the seasonal cap, through the pinnacle grind.From $0.25 per power levelExoticsExotic weapon and armour quests, and the catalysts behind them.From $5.14 per questCoachingAn hour with somebody who runs flawless cards every week.From $9.19 per hourCustom requestNot listed? Describe it and boosters bid.Boosters bid, you pick the offer

Not on the list? Name your job, let boosters bid

Describe what you want done in Destiny 2. Boosters approved for the game send you offers, and you see every one of them with the booster’s name and rating before you choose. They cannot see each other’s prices, so each one bids what the work is worth to them. Nothing is charged until you accept an offer.

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What we run

Every raid in the game and every dungeon, including the two nobody has run in years. Trials cards up to a flawless seven. Power levels through the pinnacle band. Exotic quests and the catalysts behind them. And an hour with somebody who goes flawless every week, if you would rather learn it.

You are in the fireteam unless you ask not to be

A raid is six people whatever happens, so you taking one of those seats costs us nothing and costs you nothing extra. Carried is the default here, it is free, and nobody signs into your account unless you specifically choose that instead. Most people want the clear and the run, not one instead of the other.

Everything that drops is yours

Raid and dungeon loot drops to your character, not to whoever is carrying. Nothing is traded away, nothing is dismantled, and there is a free extra on every order that says no shards and no glimmer get spent either.

Destiny 2 boosting FAQ

Do I have to hand over my account?

No, and on this game you probably should not. Carried is the default and costs nothing extra: a raid is six people either way, so you taking one of those seats is free. Account share is there if you would rather not play, and it is the only option that collects a login.

Who keeps the loot?

You do. Raid and dungeon drops go to your character, and there is a free extra on every order saying nothing is dismantled and no materials are spent.