What we run
GP by the million, traded to you in game. Any of the twenty-three skills from where it is now to 99. The quests that gate everything else, up to the full quest cape. Bosses from Zulrah to the Inferno. All three raids, including challenge and expert mode. Seven minigame reward grinds. The capes, the twisted bow and bonds. And every achievement diary by tier.
Ninety-two is halfway to ninety-nine
Old School has the steepest experience table of any game we sell. Level 92 is the halfway point of a 99, which means the last seven levels are as much work as the first ninety-one. Every price on the skills page follows that curve rather than averaging it, so the early levels are cheap because they are quick and the last ones cost what they actually take.
If you play an ironman, read this first
An ironman cannot be traded anything and cannot be helped in most content. That is a rule in the game, not a policy of ours, and it means gold is simply undeliverable to an ironman account. Everything else has to be earned from scratch on your own character, which takes longer and is priced accordingly. The account type selector asks before you get as far as paying.