What we run
Division climbs on the role you want played. Competitive wins on your own account, placements, and the account level 10 the mode is locked behind. The leaderboard push at the very top. Battle pass levels, hero proficiency up to Lord, and the achievement and event lists that leave when the event does. And an hour with a Celestial if you would rather learn it.
Priced per division, because every division is the same size
Seven tiers, three divisions each, and the same amount of progress in every one of them. That makes a division the honest unit to charge by, and it is why there is no per-tier price list here: a tier is three divisions and pricing it as one lump hides which three you are buying.
The top of the ladder stops being a ladder
Below Eternity you climb divisions. At Eternity the game switches to a points race, and One Above All is the top five hundred of that race in your region, recomputed as people play. It is a position rather than a threshold, which is why it has its own page and its own price.