THE INFERNO IS SIX HOURS WITH NO SAVES
SkillOne ladder, twenty-three skills. The experience table is the same for all of them.
RegionRank and friends are per region. We play on yours.
Account type
How it is delivered
Zulrah and Vorkath are learnable rotations: hard the first twenty times and routine after that. TzKal-Zuk is at the end of six hours of Inferno with no saves, and the completion rate across the playerbase is a fraction of a percent. Both are on this page because people shop for them together, and the prices are honest about the gap.
Nothing is sold, dropped or alched. A boss run that funds itself out of your loot is not a service you are buying, it is one you are paying for twice, and we do not run them that way.