A WARDOGS leveling boost is priced per level, by bracket, because a level near the top of a ladder takes longer to earn than one near the bottom. Set your class track and your range in the builder above and the full price is on screen before you pay. It is a price, not a quote, and it does not change after you commit.
By hand, in normal matches. Every level is earned the way you would earn it yourself. No bots, no scripts, no exploits, no third-party software of any kind.
WARDOGS progression runs on two ladders at once: an account ladder, and a separate ladder for each of the six class tracks, Assault, Pilot, Support, Driver, Medic and Recon. A class leveling order raises the exact track you picked, not whichever one is convenient to play.
Because the work is manual, the turnaround depends on the size of the range you bought. A short climb is a short job and a long one is not, and we would rather say so than promise a figure nobody can stand behind.
Leveling is an account-shared service: your booster signs in to play the levels. That makes the login the most sensitive thing you give us, and it is treated that way.
Your dashboard tracks the order live. What it shows is the real in-game level your booster reports, not a percentage bar that rounds to nothing. When the dashboard says a level, that level is on the account.
Want it sooner? Express moves your order ahead of standard ones in the queue, for a percentage added to the total. Streaming and duo are offered as well; both are listed at checkout.
If plans change, cancel before the booster starts and the refund is the full amount. Cancel part way and the refund is measured against the levels genuinely not delivered, taken from the reported progress rather than negotiated. If we miss a window we agreed to, that is a completion failure and the same rules apply automatically. The complete policy is on the refund policy page.