

Wins, by the game, with no target rank attached. Priced by the rank they are played at, because a win in Iron and a win in Immortal are not the same job. Useful when you want rating progress without committing to a climb, when you are one or two wins from a promotion you keep missing, or when you only want the account played at the hours you cannot be there.
Rating gained per win is not fixed. Valorant pays more for a win that is comfortable than one that goes to overtime, and more while its estimate of your real rank is above your displayed one. That is why this is sold as wins rather than as rating: the number of games is something we control and deliver, and the exact rating they produce is not. If you want a specific rank rather than a count of games, rank boosting is priced for that.